![]() Stop opening the split quantity window if there's only 1 item.Spells cast from a scroll have no cooldown.Spells cast from a staff have cooldown reduced by half.Add a new recipe for removing affixes (like before, enter and leave a game to get it to appear), using varying numbers of Azure Oil (1-4) controls which affix will be removed (first/last/prefix/suffix).Change number of elemental walls segments from 7 to 5 + 2 per 10 spell lvls.Fixed a bug that could corrupt items with preset spells while rerolling their stats.Fixed 1 more room in lost treasure tunnel filling with snakes.Fixed removing respec potion after use.Fixed rerolling set/unique affix "armor class: x" with demonic essence.Fixed demonic essence turning into gold if transferred to anvil/stash/whatever using ctrl + click.Fixed fire/lightning wall having double dmg on central element.Fixed a bug where rare items would ignore the first suitable affix if more than one was within qlvl range.Fixed a very rare bug where the game would get stuck on loading screen.Fixed cinematics being cut off or not displaying on certain resolutions.Add grouping of same stats to set items if shift not held.Recolor "Tancred's Weird" - was very hard to see in inventory before.Can double one of existing affixes or add Ignore Target Defense / +3 spells affix. New crafting recipe - corrupt perfect unique/set items - can drop on hell+ difficulty (recipe qlvl 66).ĥ0% chance to add an affix that does nothing (but doesn't allow trying to corrupt that item again).Fix not showing prefix/suffix number on %dmg/%cth/%dmg&%cth affixes (was impossible before).Rework displaying %dmg & %chance to hit affixes - they will still show total stats split into 2 (%dmg and %cth separately)īut will show each individual affix accurately (and its stat range) while holding shift.If you did something wrong, you will probably crash - if you crash, restore your backups and try to convert again from start.Dont load them again in tchernobog0.2.2atob-itemtransferonly.exe! conversion is doable only once, trying to do it again will ruin chars/stash or crash.Your stash and characters should be usable in 0.2.2b now.Put shared stash file into save folder, create a new character, enter game, wait till shared stash loads, relocate one item in it (to guarantee it will resave), exit game, delete new character.Load all your characters one by one then go back to character selection menu.Launch tchernobog0.2.2atob-itemtransferonly.exe.Make backups of all your characters and stash.Unique and set items have changed and this version can't load previous saves directly! They need to be converted! Read guide below! Remember that loading any character also loads shared stash. Important! You need to convert saves with tchernobog0.2.2atob-itemtransferonly.exe (inside release pack), before being able to play this version! Bokoblins: These little creatures can be found in almost every corner of the world.New version of the Tchernobog mod v0.2.2b has been released and added to the download section.They can be found in the hell and in the world of the dead. Hellhounds: These are very strong enemies.Javak: This is a very strong enemy that can be found in the Lost Kingdom.It has a very strong attack and can be found in almost every corner of the world. Grithe: This is a very dangerous enemy.The Skeleton King: This is a very powerful enemy that can be found in the King's Castle.They are able to use powerful attacks to great effect and they can be found in almost every corner of the world. Skeletons: These are very dangerous enemies.It has a very strong and powerful attack that can be used to great effect. ![]() Mokarros: This is a very fierce and strong enemy.Marauders: These monsters are one of the main sources of income for the monsters in the game.They are able to use different attacks and strategies to defeat their foes. Goblins: These little monsters are very versatile and can be found in almost every corner of the world.Goblins: Many new and unique enemies with their own attacks and abilities have been added.
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